Feb 22, 2006, 02:55 PM // 14:55
|
#1
|
Pre-Searing Cadet
|
Power loves debbie necro spike
HI,
during these days i've seen a nice necro spike by Power loves Debbie...
i know they are 6 necro/monk 1ranger spirit spammer and a monk/mesmer
I would know what is the build of necros and monk..with their attributre point..
thx
cya
|
|
|
Feb 22, 2006, 03:41 PM // 15:41
|
#2
|
Desert Nomad
Join Date: May 2005
Location: Near Your House
Guild: I Used To Own [ IUTO ]
|
Ordianry Blood Spike.. ill give the whole build after skool >_>
|
|
|
Feb 22, 2006, 04:02 PM // 16:02
|
#3
|
Krytan Explorer
Join Date: Dec 2005
Location: South Shields, England
Guild: The Psycho Titans
Profession: R/
|
This is going to be the new iway. Whats funny is some people might think its Edge bomb and start running around looking for eoe. Then its ooh i'm dead.
My guild has been running with 7 spikers. A bit overkill but we are just trying different things. Also by playing it we will find best ways to shut it down.
tonight we are going to try with an ele in it.
|
|
|
Feb 22, 2006, 04:04 PM // 16:04
|
#4
|
Lion's Arch Merchant
Join Date: Apr 2005
Guild: Forsaken Sanctuary
Profession: Mo/Me
|
6 necros staring @ one target for 2 seconds. this spike isn't killing anything...
Last edited by nohooiam; Feb 22, 2006 at 04:08 PM // 16:08..
|
|
|
Feb 23, 2006, 03:29 AM // 03:29
|
#5
|
Wilds Pathfinder
|
Quote:
Originally Posted by nohooiam
6 necros staring @ one target for 2 seconds. this spike isn't killing anything...
|
Do you sometimes know what you are talking about?
The spike is in _fact_ killing people - powers wouldn't be able to hold halls that long without beeing able to kill something.
Just for the math freaks:
6*shadow strike is about 450 damage
and
6 vampiric gazes is about 378 damage
so you normally need 2 infuses - you can do with one, but that needs to be timed pretty good. so I normally hit infuse twice.
this spike is not the best in the world, but it's quite decent and it's devestating if you don't know how to fight it
|
|
|
Feb 23, 2006, 05:12 PM // 17:12
|
#6
|
Lion's Arch Merchant
|
Well I would say that the holding power comes from having 7 monks, 6 of them being consistantly topped up with energy by the spirit spammer.
|
|
|
Feb 23, 2006, 09:25 PM // 21:25
|
#7
|
Re:tired
Join Date: Nov 2005
Profession: W/
|
Quote:
Originally Posted by Schorny
Do you sometimes know what you are talking about?
The spike is in _fact_ killing people - powers wouldn't be able to hold halls that long without beeing able to kill something.
Just for the math freaks:
6*shadow strike is about 450 damage
and
6 vampiric gazes is about 378 damage
so you normally need 2 infuses - you can do with one, but that needs to be timed pretty good. so I normally hit infuse twice.
this spike is not the best in the world, but it's quite decent and it's devestating if you don't know how to fight it
|
I think what nohooiam was trying to say, is that it wont kill anyone good. It's a horrible slow spike, it's just mindless to run and is good at farming scrubs. Just another fame farming FoTM like IWAY. If I ever ran a decent build in tombs and got beaten by necro spike I would probably cry irl.
|
|
|
Feb 23, 2006, 09:39 PM // 21:39
|
#8
|
Lion's Arch Merchant
|
as far as I know Black Rose developed this build and FOSA were the ones who farmed with it. Power uses it because ranger spike is just a solid build in tombs these days and he needs something to replace that feeling.
(Plus all the debbie/power dribble in ID's makes me want to puke)
Build pros;
- it can spike through fertile (6x shadow strike + 6x vamp gaze that ignores all prots pretty much)
- it has enormous alter holding power (7 monks virtually). Never let them take the alter, especially late.
Build cons;
- the spike is so painfully slow. All the necros actually are facing the target for 2 secs + the aftercast + 1 more second = total 3.75 second spike
- easily interrupted. Any interrupt will own this build, but you need to interrupt 2 of them or the kill power is still too high. They quiver at the site of cry of frustration.
- they rely on spirits and wells. Without QZ the follow up spikes are too slow. Without Well of Power down, the energy drain on them is too high.
|
|
|
Feb 23, 2006, 09:41 PM // 21:41
|
#9
|
Lion's Arch Merchant
|
oops, sorry FOSA, I mean't Forlorn Saviour above.
I know you guys wouldn't run anything so lame ;-)
|
|
|
Feb 23, 2006, 10:23 PM // 22:23
|
#10
|
Lion's Arch Merchant
Join Date: Apr 2005
Guild: Forsaken Sanctuary
Profession: Mo/Me
|
Quote:
Originally Posted by Schorny
Do you sometimes know what you are talking about?
|
i think the real question is do YOU know what you are talking about?
Quote:
Originally Posted by nohooiam
6 necros staring @ one target for 2 seconds. this spike isn't killing anything...
|
any infuser with COMMON SENSE will observe the 6 necros and gauge who they are targeting. and you have a 2 second window to do this.
obviously you're the joe average infuser that only looks at the party window.
Quote:
Originally Posted by Schorny
The spike is in _fact_ killing people - powers wouldn't be able to hold halls that long without beeing able to kill something.
|
of course. iway doesn't have healing. and when did holding halls have anything to do with being able to kill something?
Quote:
Originally Posted by Schorny
Just for the math freaks:
6*shadow strike is about 450 damage
and
6 vampiric gazes is about 378 damage
|
so the initial spike doesn't do enough damage to kill a target.
Quote:
Originally Posted by Schorny
so you normally need 2 infuses - you can do with one, but that needs to be timed pretty good. so I normally hit infuse twice.
|
1 infuse is enough for the initial spike. the follow up is so slow that you can use kiss if you wanted. of course, if you're on the slow side, 2x infuse is okay too.
Quote:
Originally Posted by Schorny
this spike is not the best in the world, but it's quite decent and it's devestating if you don't know how to fight it
|
you're saying there's more to it than just infusing the spike? ranger spike (or any spike that kills in the inital hit) is BY FAR more devastating than something that REQUIRES a follow up.
Last edited by nohooiam; Feb 23, 2006 at 10:42 PM // 22:42..
|
|
|
Feb 23, 2006, 11:11 PM // 23:11
|
#11
|
Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
|
Why in the world are people spiking with Shadow Strike????
Spike with Feast of Coruption. 150 damage vs 100 damage. Same cast time. Then the initial spike would kill.
|
|
|
Feb 23, 2006, 11:34 PM // 23:34
|
#12
|
Lion's Arch Merchant
Join Date: Apr 2005
Guild: Forsaken Sanctuary
Profession: Mo/Me
|
Quote:
Originally Posted by Carinae Dragonblood
Why in the world are people spiking with Shadow Strike????
Spike with Feast of Coruption. 150 damage vs 100 damage. Same cast time. Then the initial spike would kill.
|
yes. BUT foc has a 20 sec recharge time. plus the curses line doesn't have a fast follow up.
|
|
|
Feb 24, 2006, 12:20 AM // 00:20
|
#13
|
Lion's Arch Merchant
|
deathly swarm spike is too funny for words - hahhhahahaha
|
|
|
Feb 24, 2006, 01:12 AM // 01:12
|
#14
|
Forge Runner
|
one good reason for this kind of spike work is the fact most of infuser are mo/me with spellbreaker...
even if you are the most godly infuser of the world, unless someone blood ritual you with qz and a spike ever 5-6 second you will run out of energy...
Last edited by lishi; Feb 24, 2006 at 02:42 AM // 02:42..
|
|
|
Feb 24, 2006, 01:57 AM // 01:57
|
#15
|
Lion's Arch Merchant
|
Quote:
Originally Posted by lishi
one good reason for this kind of spike work is the fact most of infuser are mo/me with spellbreaker...
|
ah yes, how much I love the fact that I know the opponent monks skillbars before even playing them.
Bah, the standard monk set-up in tombs makes me laugh.
|
|
|
Feb 24, 2006, 08:12 AM // 08:12
|
#16
|
Re:tired
Join Date: Nov 2005
Profession: W/
|
Claiming that someone "invented" a build is so naive. There are very very few skill/character combinations (if not none) that haven't been tried hundreds of times with the current skill set.
|
|
|
Feb 25, 2006, 10:45 AM // 10:45
|
#17
|
Krytan Explorer
Join Date: Dec 2005
Location: South Shields, England
Guild: The Psycho Titans
Profession: R/
|
Well it looks like every team is going to start taking a spirit spammer with symbiosis and fertile season. There is no spiking through both of them. 5 pugs in a row last night had the exact same build. Even more exact than usual. Cry of frustration does this build in big style too. So now i'm gong to go back to playing IGAY.
NERF SPIRITS. grrrrrrrrrrrrrrr
|
|
|
Feb 25, 2006, 06:36 PM // 18:36
|
#18
|
Jungle Guide
|
very delicate build
a decent team with an infuser sees the spike coming miles away and its ridiculously easy to pressure them off attack mode to defense mode where they are trying to keep each other alive, a hole they rarely can come out of
against iway with half a brain that knows to rush spike groups, an aegis screwed up and they are going to get ripped apart
|
|
|
Mar 01, 2006, 06:42 AM // 06:42
|
#19
|
Academy Page
Join Date: Mar 2006
Location: Chicago, IL
Guild: I'm Following You [Mush]
Profession: R/N
|
Quote:
Originally Posted by ramma77
This is going to be the new iway. Whats funny is some people might think its Edge bomb and start running around looking for eoe. Then its ooh i'm dead.
My guild has been running with 7 spikers. A bit overkill but we are just trying different things. Also by playing it we will find best ways to shut it down.
tonight we are going to try with an ele in it.
|
Anything involving timing like a spike cannot be the new IWAY... the new rspike maybe?
|
|
|
Mar 01, 2006, 04:44 PM // 16:44
|
#20
|
Lion's Arch Merchant
Join Date: Jan 2006
Guild: [MOJO]
Profession: Me/
|
a spike is only as good as the caller and the healers. and in the necro spike case u need 7 descent healers. so not that simple to run.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 12:16 AM // 00:16.
|